#ifndef ECTOR_GL_H_
#define ECTOR_GL_H_

#include <Ector.h>

#ifndef _ECTOR_GL_SURFACE_EO_CLASS_TYPE
#define _ECTOR_GL_SURFACE_EO_CLASS_TYPE

typedef Eo Ector_Gl_Surface;

#endif

#include "gl/ector_gl_surface.eo.h"
#include "gl/ector_renderer_gl_base.eo.h"
#include "gl/ector_renderer_gl_shape.eo.h"
#include "gl/ector_renderer_gl_gradient_linear.eo.h"
#include "gl/ector_renderer_gl_gradient_radial.eo.h"

#endif
