blocxx
Condition.cpp
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32 
33 
37 #include "blocxx/BLOCXX_config.h"
38 #include "blocxx/Condition.hpp"
40 #include "blocxx/ExceptionIds.hpp"
41 #include "blocxx/Timeout.hpp"
42 #include "blocxx/TimeoutTimer.hpp"
43 #include "blocxx/ThreadImpl.hpp"
44 
45 #include <cassert>
46 #include <cerrno>
47 #include <limits>
48 #ifdef BLOCXX_HAVE_SYS_TIME_H
49 #include <sys/time.h>
50 #endif
51 
52 namespace BLOCXX_NAMESPACE
53 {
54 
57 #if defined(BLOCXX_USE_PTHREAD)
58 
60 {
61  int res = pthread_cond_init(&m_condition, PTHREAD_COND_ATTR_DEFAULT);
62  if (res != 0)
63  {
64  BLOCXX_THROW(ConditionResourceException, "Failed initializing condition variable");
65  }
66 }
69 {
70  int res = pthread_cond_destroy(&m_condition);
71  assert(res == 0);
72 }
74 void
76 {
77  int res = pthread_cond_signal(&m_condition);
78  assert(res == 0);
79 }
81 void
83 {
84  int res = pthread_cond_broadcast(&m_condition);
85  assert(res == 0);
86 }
88 void
89 Condition::doWait(NonRecursiveMutex& mutex)
90 {
92  int res;
93  NonRecursiveMutexLockState state;
94  mutex.conditionPreWait(state);
95  res = pthread_cond_wait(&m_condition, state.pmutex);
96  mutex.conditionPostWait(state);
97  assert(res == 0 || res == EINTR);
98  if (res == EINTR)
99  {
101  }
102 }
104 namespace
105 {
106  inline
107  bool timespec_less(struct timespec const & x, struct timespec const & y)
108  {
109  return x.tv_sec < y.tv_sec ||
110  x.tv_sec == y.tv_sec && x.tv_nsec < y.tv_nsec;
111  }
112 
113  int check_timedwait(
114  int rc, pthread_cond_t * cond, pthread_mutex_t * mtx,
115  struct timespec const * abstime
116  )
117  {
118 #ifdef BLOCXX_NCR
119  if (rc == -1 && errno == EAGAIN)
120  {
121  return ETIMEDOUT;
122  }
123 #endif
124  if (rc != EINVAL)
125  {
126  return rc;
127  }
128  // Solaris won't let you wait more than 10 ** 8 seconds.
129  time_t const max_future = 99999999;
130  time_t const max_time = std::numeric_limits<time_t>::max();
131  time_t now_sec = DateTime::getCurrent().get();
132  struct timespec new_abstime;
133  new_abstime.tv_sec = (
134  now_sec <= max_time - max_future
135  ? now_sec + max_future
136  : max_time
137  );
138  new_abstime.tv_nsec = 0;
139  bool early = timespec_less(new_abstime, *abstime);
140  if (!early)
141  {
142  new_abstime = *abstime;
143  }
144  int newrc = pthread_cond_timedwait(cond, mtx, &new_abstime);
145  return (newrc == ETIMEDOUT && early ? EINTR : newrc);
146  }
147 }
148 
149 bool
150 Condition::doTimedWait(NonRecursiveMutex& mutex, const Timeout& timeout)
151 {
153  int res;
154  NonRecursiveMutexLockState state;
155  mutex.conditionPreWait(state);
156  bool ret = false;
157 
158  timespec ts;
159  TimeoutTimer timer(timeout);
160 
161  res = pthread_cond_timedwait(&m_condition, state.pmutex, timer.asTimespec(ts));
162  res = check_timedwait(res, &m_condition, state.pmutex, &ts);
163  mutex.conditionPostWait(state);
164  assert(res == 0 || res == ETIMEDOUT || res == EINTR);
165  if (res == EINTR)
166  {
168  }
169  ret = res != ETIMEDOUT;
170  return ret;
171 }
172 #elif defined (BLOCXX_WIN32)
173 
175  : m_condition(new ConditionInfo_t)
176 {
177  m_condition->waitersCount = 0;
178  m_condition->wasBroadcast = false;
179  m_condition->queue = ::CreateSemaphore(
180  NULL, // No security
181  0, // initially 0
182  0x7fffffff, // max count
183  NULL); // Unnamed
184  ::InitializeCriticalSection(&m_condition->waitersCountLock);
185  m_condition->waitersDone = ::CreateEvent(
186  NULL, // No security
187  false, // auto-reset
188  false, // non-signaled initially
189  NULL); // Unnamed
190 }
193 {
194  ::CloseHandle(m_condition->queue);
195  ::DeleteCriticalSection(&m_condition->waitersCountLock);
196  ::CloseHandle(m_condition->waitersDone);
197  delete m_condition;
198 }
200 void
202 {
203  ::EnterCriticalSection(&m_condition->waitersCountLock);
204  bool haveWaiters = m_condition->waitersCount > 0;
205  ::LeaveCriticalSection(&m_condition->waitersCountLock);
206 
207  // If no threads waiting, then this is a no-op
208  if (haveWaiters)
209  {
210  ::ReleaseSemaphore(m_condition->queue, 1, 0);
211  }
212 }
214 void
216 {
217  ::EnterCriticalSection(&m_condition->waitersCountLock);
218  bool haveWaiters = false;
219  if (m_condition->waitersCount > 0)
220  {
221  // It's gonna be a broadcast, even if there's only one waiting thread.
222  haveWaiters = m_condition->wasBroadcast = true;
223  }
224 
225  if (haveWaiters)
226  {
227  // Wake up all the waiting threads atomically
228  ::ReleaseSemaphore(m_condition->queue, m_condition->waitersCount, 0);
229  ::LeaveCriticalSection(&m_condition->waitersCountLock);
230 
231  // Wait for all the threads to acquire the counting semaphore
232  ::WaitForSingleObject(m_condition->waitersDone, INFINITE);
233  m_condition->wasBroadcast = false;
234  }
235  else
236  {
237  ::LeaveCriticalSection(&m_condition->waitersCountLock);
238  }
239 }
241 void
242 Condition::doWait(NonRecursiveMutex& mutex)
243 {
245 }
247 bool
248 //Condition::doTimedWait(NonRecursiveMutex& mutex, UInt32 sTimeout, UInt32 usTimeout)
249 Condition::doTimedWait(NonRecursiveMutex& mutex, const Timeout& timeout)
250 {
252  bool cc = true;
253  NonRecursiveMutexLockState state;
254  mutex.conditionPreWait(state);
255 
256  ::EnterCriticalSection(&m_condition->waitersCountLock);
257  m_condition->waitersCount++;
258  ::LeaveCriticalSection(&m_condition->waitersCountLock);
259 
260  TimeoutTimer timer(timeout);
261  // Atomically release the mutex and wait on the
262  // queue until signal/broadcast.
263  if (::SignalObjectAndWait(mutex.m_mutex, m_condition->queue, timer.asDWORDMs(),
264  false) == WAIT_TIMEOUT)
265  {
266  cc = false;
267  }
268 
269  ::EnterCriticalSection(&m_condition->waitersCountLock);
270  m_condition->waitersCount--;
271 
272  // Check to see if we're the last waiter after the broadcast
273  bool isLastWaiter = (m_condition->wasBroadcast && m_condition->waitersCount == 0
274  && cc == true);
275 
276  ::LeaveCriticalSection(&m_condition->waitersCountLock);
277 
278  // If this is the last thread waiting for this broadcast, then let all the
279  // other threads proceed.
280  if (isLastWaiter)
281  {
282  // Atomically signal the waitersDone event and wait to acquire
283  // the external mutex. Enusres fairness
284  ::SignalObjectAndWait(m_condition->waitersDone, mutex.m_mutex,
285  INFINITE, false);
286  }
287  else
288  {
289  // Re-gain ownership of the external mutex
290  ::WaitForSingleObject(mutex.m_mutex, INFINITE);
291  }
292  mutex.conditionPostWait(state);
293  return cc;
294 }
295 #else
296 #error "port me!"
297 #endif
298 
299 void
301 {
302  if (!lock.isLocked())
303  {
304  BLOCXX_THROW(ConditionLockException, "Lock must be locked");
305  }
306  doWait(*(lock.m_mutex));
307 }
309 bool
310 Condition::timedWait(NonRecursiveMutexLock& lock, UInt32 sTimeout, UInt32 usTimeout)
311 {
312  return timedWait(lock, Timeout::relative(sTimeout + static_cast<float>(usTimeout) / 1000000.0));
313 }
314 
316 bool
318 {
319  if (!lock.isLocked())
320  {
321  BLOCXX_THROW(ConditionLockException, "Lock must be locked");
322  }
323  return doTimedWait(*(lock.m_mutex), timeout);
324 }
325 
326 } // end namespace BLOCXX_NAMESPACE
327