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SelectEngine.cpp
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/*******************************************************************************
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* Copyright (C) 2005, Vintela, Inc. All rights reserved.
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* Copyright (C) 2006, Novell, Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of
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* Vintela, Inc.,
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* nor Novell, Inc.,
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* nor the names of its contributors or employees may be used to
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* endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*******************************************************************************/
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#include "blocxx/BLOCXX_config.h"
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#include "
blocxx/SelectEngine.hpp
"
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#include "
blocxx/Select.hpp
"
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#include "
blocxx/ExceptionIds.hpp
"
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#include "
blocxx/Timeout.hpp
"
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#include "
blocxx/TimeoutTimer.hpp
"
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namespace
BLOCXX_NAMESPACE
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{
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BLOCXX_DEFINE_EXCEPTION_WITH_ID
(Select);
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void
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SelectEngine::addSelectableObject
(
const
Select_t
& obj,
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const
SelectableCallbackIFCRef
&
cb
,
SelectableCallbackIFC::EEventType
eventType)
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{
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m_table
.
insert
(std::make_pair(obj,
Data
(cb, eventType)));
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}
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bool
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SelectEngine::removeSelectableObject
(
const
Select_t
& obj,
SelectableCallbackIFC::EEventType
eventType)
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{
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return
m_table
.
erase
(obj);
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}
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void
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SelectEngine::go
(
const
Timeout
& timeout)
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{
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TimeoutTimer
timer(timeout);
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timer.
start
();
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m_stopFlag
=
false
;
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do
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{
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Select::SelectObjectArray
selObjs;
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typedef
SortedVectorMap<Select_t, Data>::const_iterator
citer_t;
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for
(citer_t iter =
m_table
.
begin
(); iter !=
m_table
.
end
(); ++iter)
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{
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Select::SelectObject
so(iter->first);
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if
(iter->second.eventType &
SelectableCallbackIFC::E_READ_EVENT
)
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{
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so.
waitForRead
=
true
;
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}
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if
(iter->second.eventType &
SelectableCallbackIFC::E_WRITE_EVENT
)
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{
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so.
waitForWrite
=
true
;
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}
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selObjs.
push_back
(so);
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}
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if
(selObjs.
empty
())
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{
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return
;
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}
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int
selected =
Select::selectRW
(selObjs, timer.
asTimeout
());
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if
(selected ==
Select::SELECT_ERROR
)
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{
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BLOCXX_THROW_ERRNO_MSG
(
SelectException
,
"Select Error"
);
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}
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else
if
(selected ==
Select::SELECT_TIMEOUT
)
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{
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BLOCXX_THROW
(
SelectException
,
"Select Timeout"
);
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}
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else
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{
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for
(
size_t
i
= 0;
i
< selObjs.
size
() && selected > 0; ++
i
)
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{
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const
Select::SelectObject
& selObj(selObjs[
i
]);
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if
(selObj.
readAvailable
|| selObj.
writeAvailable
)
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{
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--selected;
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typedef
SortedVectorMap<Select_t, Data>::iterator
iter_t;
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iter_t iter =
m_table
.
find
(selObj.
s
);
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if
(selObj.
readAvailable
)
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{
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iter->second.callback->selected(iter->first,
SelectableCallbackIFC::E_READ_EVENT
);
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}
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if
(selObj.
writeAvailable
)
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{
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iter->second.callback->selected(iter->first,
SelectableCallbackIFC::E_WRITE_EVENT
);
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}
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}
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}
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}
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timer.
resetOnLoop
();
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}
while
(!
m_stopFlag
);
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}
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void
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SelectEngine::stop
()
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{
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m_stopFlag
=
true
;
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}
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SelectEngineStopper::SelectEngineStopper
(
SelectEngine
& engine)
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:
SelectableCallbackIFC
()
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, m_engine(engine)
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{
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}
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void
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SelectEngineStopper::doSelected
(
Select_t
& selectedObject,
EEventType
eventType)
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{
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m_engine
.
stop
();
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}
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}
// end namespace BLOCXX_NAMESPACE
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