blocxx
Semaphore.hpp
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32 
33 
38 #ifndef BLOCXX_SEMAPHORE_HPP_INCLUDE_GUARD_
39 #define BLOCXX_SEMAPHORE_HPP_INCLUDE_GUARD_
40 #include "blocxx/BLOCXX_config.h"
41 #include "blocxx/Types.hpp"
43 #include "blocxx/Condition.hpp"
45 #include "blocxx/Timeout.hpp"
46 #include "blocxx/TimeoutTimer.hpp"
47 
48 namespace BLOCXX_NAMESPACE
49 {
50 // TODO: uninline this class.
51 class Semaphore
52 {
53 public:
55  : m_curCount(0)
56  {}
57  Semaphore(Int32 initCount)
58  : m_curCount(initCount)
59  {}
60  void wait()
61  {
63  while (m_curCount <= 0)
64  {
65  m_cond.wait(l);
66  }
67  --m_curCount;
68  }
69  BLOCXX_DEPRECATED bool timedWait(UInt32 sTimeout, UInt32 usTimeout=0) // in 4.0.0
70  {
71  return timedWait(Timeout::relative(sTimeout + static_cast<float>(usTimeout) * 1000000.0));
72  }
73  bool timedWait(const Timeout& timeout)
74  {
75  bool ret = true;
77  TimeoutTimer timer(timeout);
78  while (m_curCount <= 0 && ret == true)
79  {
80  ret = m_cond.timedWait(l, timer.asAbsoluteTimeout());
81  }
82  if (ret == true)
83  {
84  --m_curCount;
85  }
86  return ret;
87  }
88  void signal()
89  {
91  ++m_curCount;
92  m_cond.notifyAll();
93  }
94  Int32 getCount()
95  {
97  return m_curCount;
98  }
99 private:
100  Int32 m_curCount;
103  // noncopyable
104  Semaphore(const Semaphore&);
105  Semaphore& operator=(const Semaphore&);
106 };
107 
108 } // end namespace BLOCXX_NAMESPACE
109 
110 #endif