This is the complete list of members for OpenXcom::Camera, including all inherited members.
| Camera(int spriteWidth, int spriteHeight, int mapsize_x, int mapsize_y, int mapsize_z, Map *map, int visibleMapHeight) | OpenXcom::Camera | |
| centerOnPosition(Position pos, bool redraw=true) | OpenXcom::Camera | |
| convertMapToScreen(Position mapPos, Position *screenPos) const | OpenXcom::Camera | |
| convertScreenToMap(int screenX, int screenY, int *mapX, int *mapY) const | OpenXcom::Camera | |
| convertVoxelToScreen(Position voxelPos, Position *screenPos) const | OpenXcom::Camera | |
| down() | OpenXcom::Camera | |
| getCenterPosition() | OpenXcom::Camera | |
| getMapOffset() const | OpenXcom::Camera | |
| getMapSizeX() const | OpenXcom::Camera | |
| getMapSizeY() const | OpenXcom::Camera | |
| getShowAllLayers() const | OpenXcom::Camera | |
| getViewLevel() const | OpenXcom::Camera | |
| isOnScreen(Position mapPos, const bool unitWalking, const int unitSize, const bool boundary) const | OpenXcom::Camera | |
| jumpXY(int x, int y) | OpenXcom::Camera | |
| keyboardPress(Action *action, State *state) | OpenXcom::Camera | |
| keyboardRelease(Action *action, State *state) | OpenXcom::Camera | |
| mouseOver(Action *action, State *state) | OpenXcom::Camera | |
| mousePress(Action *action, State *state) | OpenXcom::Camera | |
| mouseRelease(Action *action, State *state) | OpenXcom::Camera | |
| resize() | OpenXcom::Camera | |
| scrollKey() | OpenXcom::Camera | |
| scrollMouse() | OpenXcom::Camera | |
| scrollXY(int x, int y, bool redraw) | OpenXcom::Camera | |
| setMapOffset(const Position &pos) | OpenXcom::Camera | |
| setScrollTimer(Timer *mouse, Timer *key) | OpenXcom::Camera | |
| setViewLevel(int viewlevel) | OpenXcom::Camera | |
| stopMouseScrolling() | OpenXcom::Camera | |
| toggleShowAllLayers() | OpenXcom::Camera | |
| up() | OpenXcom::Camera | |
| ~Camera() | OpenXcom::Camera | |