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OpenXcom
1.0
Open-source clone of the original X-Com
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This is the complete list of members for OpenXcom::Game, including all inherited members.
| Game(const std::string &title) | OpenXcom::Game | |
| getCursor() const | OpenXcom::Game | |
| getFpsCounter() const | OpenXcom::Game | |
| getLanguage() const | OpenXcom::Game | |
| getMod() const | OpenXcom::Game | |
| getSavedGame() const | OpenXcom::Game | |
| getScreen() const | OpenXcom::Game | |
| initAudio() | OpenXcom::Game | |
| isQuitting() const | OpenXcom::Game | |
| isState(State *state) const | OpenXcom::Game | |
| loadLanguages() | OpenXcom::Game | |
| loadMods() | OpenXcom::Game | |
| popState() | OpenXcom::Game | |
| pushState(State *state) | OpenXcom::Game | |
| quit() | OpenXcom::Game | |
| run() | OpenXcom::Game | |
| setMouseActive(bool active) | OpenXcom::Game | |
| setSavedGame(SavedGame *save) | OpenXcom::Game | |
| setState(State *state) | OpenXcom::Game | |
| setVolume(int sound, int music, int ui) | OpenXcom::Game | |
| volumeExponent(int volume) | OpenXcom::Game | static |
| ~Game() | OpenXcom::Game |
1.8.14