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OpenXcom
1.0
Open-source clone of the original X-Com
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Interactive globe view of the world. More...
#include <Globe.h>
Public Member Functions | |
| Globe (Game *game, int cenX, int cenY, int width, int height, int x=0, int y=0) | |
| Creates a new globe at the specified position and size. More... | |
| ~Globe () | |
| Cleans up the globe. More... | |
| void | polarToCart (double lon, double lat, Sint16 *x, Sint16 *y) const |
| Converts polar coordinates to cartesian coordinates. More... | |
| void | polarToCart (double lon, double lat, double *x, double *y) const |
| Converts polar coordinates to cartesian coordinates. | |
| void | cartToPolar (Sint16 x, Sint16 y, double *lon, double *lat) const |
| Converts cartesian coordinates to polar coordinates. More... | |
| void | rotateLeft () |
| Starts rotating the globe left. More... | |
| void | rotateRight () |
| Starts rotating the globe right. More... | |
| void | rotateUp () |
| Starts rotating the globe up. More... | |
| void | rotateDown () |
| Starts rotating the globe down. More... | |
| void | rotateStop () |
| Stops rotating the globe. More... | |
| void | rotateStopLon () |
| Stops longitude rotation of the globe. More... | |
| void | rotateStopLat () |
| Stops latitude rotation of the globe. More... | |
| void | zoomIn () |
| Zooms the globe in. More... | |
| void | zoomOut () |
| Zooms the globe out. More... | |
| void | zoomMin () |
| Zooms the globe minimum. More... | |
| void | zoomMax () |
| Zooms the globe maximum. More... | |
| void | saveZoomDogfight () |
| Saves the zoom level for dogfights. More... | |
| bool | zoomDogfightIn () |
| Zooms the globe in for dogfights. More... | |
| bool | zoomDogfightOut () |
| Zooms the globe out for dogfights. More... | |
| size_t | getZoom () const |
| Gets the current zoom. More... | |
| void | center (double lon, double lat) |
| Centers the globe on a point. More... | |
| bool | insideLand (double lon, double lat) const |
| Checks if a point is inside land. More... | |
| void | toggleDetail () |
| Turns on/off the globe detail. More... | |
| std::vector< Target * > | getTargets (int x, int y, bool craft) const |
| Gets all the targets near a point on the globe. More... | |
| void | cachePolygons () |
| Caches visible globe polygons. More... | |
| void | setPalette (SDL_Color *colors, int firstcolor=0, int ncolors=256) |
| Sets the palette of the globe. More... | |
| void | think () |
| Handles the timers. More... | |
| void | blink () |
| Blinks the markers. More... | |
| void | rotate () |
| Rotates the globe. More... | |
| void | draw () |
| Draws the whole globe. More... | |
| void | drawOcean () |
| Draws the ocean of the globe. More... | |
| void | drawLand () |
| Draws the land of the globe. More... | |
| void | drawShadow () |
| Draws the shadow. | |
| void | drawRadars () |
| Draws the radar ranges of the globe. More... | |
| void | drawFlights () |
| Draws the flight paths of the globe. More... | |
| void | drawDetail () |
| Draws the country details of the globe. More... | |
| void | drawMarkers () |
| Draws all the markers over the globe. More... | |
| void | blit (Surface *surface) |
| Blits the globe onto another surface. More... | |
| void | mouseOver (Action *action, State *state) |
| Special handling for mouse hover. More... | |
| void | mousePress (Action *action, State *state) |
| Special handling for mouse presses. More... | |
| void | mouseRelease (Action *action, State *state) |
| Special handling for mouse releases. More... | |
| void | mouseClick (Action *action, State *state) |
| Special handling for mouse clicks. More... | |
| void | keyboardPress (Action *action, State *state) |
| Special handling for key presses. More... | |
| void | getPolygonTextureAndShade (double lon, double lat, int *texture, int *shade) const |
| Get the polygons texture and shade at the given point. More... | |
| void | setNewBaseHoverPos (double lon, double lat) |
| Sets hover base position. | |
| void | setNewBaseHover (bool hover) |
| Turns on new base hover mode. | |
| void | setCraftRange (double lon, double lat, double range) |
| Sets craft range mode. | |
| void | toggleRadarLines () |
| set the _radarLines variable | |
| void | resize () |
| Update the resolution settings, we just resized the window. | |
| void | stopScrolling (Action *action) |
| Move the mouse back to where it started after we finish drag scrolling. More... | |
Public Member Functions inherited from OpenXcom::InteractiveSurface | |
| InteractiveSurface (int width, int height, int x=0, int y=0) | |
| Creates a new interactive surface with the specified size and position. More... | |
| virtual | ~InteractiveSurface () |
| Cleans up the interactive surface. | |
| void | setVisible (bool visible) |
| Sets the surface's visibility. More... | |
| virtual void | handle (Action *action, State *state) |
| Processes any pending events. More... | |
| virtual void | setFocus (bool focus) |
| Sets the focus of this surface. More... | |
| bool | isFocused () const |
| Gets the focus of this surface. More... | |
| virtual void | unpress (State *state) |
| Unpresses the surface. More... | |
| void | onMouseClick (ActionHandler handler, Uint8 button=SDL_BUTTON_LEFT) |
| Hooks an action handler to a mouse click on the surface. More... | |
| void | onMousePress (ActionHandler handler, Uint8 button=0) |
| Hooks an action handler to a mouse press over the surface. More... | |
| void | onMouseRelease (ActionHandler handler, Uint8 button=0) |
| Hooks an action handler to a mouse release over the surface. More... | |
| void | onMouseIn (ActionHandler handler) |
| Hooks an action handler to moving the mouse into the surface. More... | |
| void | onMouseOver (ActionHandler handler) |
| Hooks an action handler to moving the mouse over the surface. More... | |
| void | onMouseOut (ActionHandler handler) |
| Hooks an action handler to moving the mouse out of the surface. More... | |
| void | onKeyboardPress (ActionHandler handler, SDLKey key=SDLK_ANY) |
| Hooks an action handler to pressing a key when the surface is focused. More... | |
| void | onKeyboardRelease (ActionHandler handler, SDLKey key=SDLK_ANY) |
| Hooks an action handler to releasing a key when the surface is focused. More... | |
| virtual void | mouseIn (Action *action, State *state) |
| Processes a mouse hover in event. More... | |
| virtual void | mouseOut (Action *action, State *state) |
| Processes a mouse hover out event. More... | |
| virtual void | keyboardRelease (Action *action, State *state) |
| Processes a keyboard key release event. More... | |
| void | setListButton () |
| Check this surface to see if it's a textlist button. More... | |
Public Member Functions inherited from OpenXcom::Surface | |
| Surface (int width, int height, int x=0, int y=0, int bpp=8) | |
| Creates a new surface with the specified size and position. More... | |
| Surface (const Surface &other) | |
| Creates a new surface from an existing one. More... | |
| virtual | ~Surface () |
| Cleans up the surface. More... | |
| void | loadRaw (const std::vector< unsigned char > &bytes) |
| Loads a raw pixel array. More... | |
| void | loadRaw (const std::vector< char > &bytes) |
| Loads a raw pixel array. More... | |
| void | loadScr (const std::string &filename) |
| Loads an X-Com SCR graphic. More... | |
| void | loadSpk (const std::string &filename) |
| Loads an X-Com SPK graphic. More... | |
| void | loadBdy (const std::string &filename) |
| Loads a TFTD BDY graphic. More... | |
| void | loadImage (const std::string &filename) |
| Loads a general image file. More... | |
| void | clear (Uint32 color=0) |
| Clears the surface's contents eith a specified colour. More... | |
| void | offset (int off, int min=-1, int max=-1, int mul=1) |
| Offsets the surface's colors by a set amount. More... | |
| void | offsetBlock (int off, int blk=16, int mul=1) |
| Offsets the surface's colors in a color block. More... | |
| void | invert (Uint8 mid) |
| Inverts the surface's colors. More... | |
| virtual void | initText (Font *, Font *, Language *) |
| Initializes the surface's various text resources. | |
| void | copy (Surface *surface) |
| Copies a portion of another surface into this one. More... | |
| void | drawRect (SDL_Rect *rect, Uint8 color) |
| Draws a filled rectangle on the surface. More... | |
| void | drawRect (Sint16 x, Sint16 y, Sint16 w, Sint16 h, Uint8 color) |
| Draws a filled rectangle on the surface. More... | |
| void | drawLine (Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 color) |
| Draws a line on the surface. More... | |
| void | drawCircle (Sint16 x, Sint16 y, Sint16 r, Uint8 color) |
| Draws a filled circle on the surface. More... | |
| void | drawPolygon (Sint16 *x, Sint16 *y, int n, Uint8 color) |
| Draws a filled polygon on the surface. More... | |
| void | drawTexturedPolygon (Sint16 *x, Sint16 *y, int n, Surface *texture, int dx, int dy) |
| Draws a textured polygon on the surface. More... | |
| void | drawString (Sint16 x, Sint16 y, const char *s, Uint8 color) |
| Draws a string on the surface. More... | |
| SDL_Color * | getPalette () const |
| Returns the surface's 8bpp palette. More... | |
| virtual void | setX (int x) |
| Sets the X position of the surface. More... | |
| int | getX () const |
| Returns the position of the surface in the X axis. More... | |
| virtual void | setY (int y) |
| Sets the Y position of the surface. More... | |
| int | getY () const |
| Returns the position of the surface in the Y axis. More... | |
| bool | getVisible () const |
| Gets the surface's visibility. More... | |
| void | resetCrop () |
| Resets the cropping rectangle for the surface. More... | |
| SDL_Rect * | getCrop () |
| Gets the cropping rectangle for the surface. More... | |
| void | setPixel (int x, int y, Uint8 pixel) |
| Changes the color of a pixel in the surface, relative to the top-left corner of the surface. More... | |
| void | setPixelIterative (int *x, int *y, Uint8 pixel) |
| Changes the color of a pixel in the surface and returns the next pixel position. More... | |
| Uint8 | getPixel (int x, int y) const |
| Returns the color of a specified pixel in the surface. More... | |
| Uint8 * | getRaw (int x, int y) const |
| Returns the pointer to a specified pixel in the surface. More... | |
| SDL_Surface * | getSurface () const |
| Returns the internal SDL_Surface for SDL calls. More... | |
| int | getWidth () const |
| Returns the width of the surface. More... | |
| virtual void | setWidth (int width) |
| Sets the width of the surface. More... | |
| int | getHeight () const |
| Returns the height of the surface. More... | |
| virtual void | setHeight (int height) |
| Sets the height of the surface. More... | |
| void | setHidden (bool hidden) |
| Sets the surface's special hidden flag. More... | |
| void | lock () |
| Locks the surface. More... | |
| void | unlock () |
| Unlocks the surface. More... | |
| void | blitNShade (Surface *surface, int x, int y, int shade, bool half=false, int newBaseColor=0) |
| Specific blit function to blit battlescape terrain data in different shades in a fast way. More... | |
| void | blitNShade (Surface *surface, int x, int y, int shade, GraphSubset range) |
| Specific blit function to blit battlescape terrain data in different shades in a fast way. More... | |
| void | invalidate (bool valid=true) |
| Invalidate the surface: force it to be redrawn. More... | |
| std::string | getTooltip () const |
| Gets the tooltip of the surface. More... | |
| void | setTooltip (const std::string &tooltip) |
| Sets the tooltip of the surface. More... | |
| virtual void | setColor (Uint8) |
| Sets the color of the surface. | |
| virtual void | setSecondaryColor (Uint8) |
| Sets the secondary color of the surface. | |
| virtual void | setBorderColor (Uint8) |
| Sets the border colour of the surface. | |
| virtual void | setHighContrast (bool) |
| Sets the high contrast color setting of the surface. | |
| void | setTFTDMode (bool mode) |
| Sets this button to use a colour lookup table instead of inversion for its alternate form. More... | |
| bool | isTFTDMode () const |
| checks if this is a TFTD mode surface. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from OpenXcom::InteractiveSurface | |
| bool | isButtonPressed (Uint8 button=0) const |
| Is this mouse button pressed? | |
| virtual bool | isButtonHandled (Uint8 button=0) |
| Is this mouse button event handled? | |
| void | setButtonPressed (Uint8 button, bool pressed) |
| Set a mouse button's internal state. | |
Protected Member Functions inherited from OpenXcom::Surface | |
| template<typename T > | |
| void | rawCopy (const std::vector< T > &bytes) |
| Copies raw pixels. More... | |
| void | resize (int width, int height) |
| Resizes the surface. More... | |
Interactive globe view of the world.
Takes a flat world map made out of land polygons with polar coordinates and renders it as a 3D-looking globe with cartesian coordinates that the player can interact with.
| OpenXcom::Globe::Globe | ( | Game * | game, |
| int | cenX, | ||
| int | cenY, | ||
| int | width, | ||
| int | height, | ||
| int | x = 0, |
||
| int | y = 0 |
||
| ) |
Creates a new globe at the specified position and size.
Sets up a globe with the specified size and position.
| game | Pointer to core game. |
| cenX | X position of the center of the globe. |
| cenY | Y position of the center of the globe. |
| width | Width in pixels. |
| height | Height in pixels. |
| x | X position in pixels. |
| y | Y position in pixels. |
| OpenXcom::Globe::~Globe | ( | ) |
Cleans up the globe.
Deletes the contained surfaces.
| void OpenXcom::Globe::blink | ( | ) |
Blinks the markers.
Makes the globe markers blink.
|
virtual |
Blits the globe onto another surface.
| surface | Pointer to another surface. |
Reimplemented from OpenXcom::Surface.
| void OpenXcom::Globe::cachePolygons | ( | ) |
Caches visible globe polygons.
Takes care of pre-calculating all the polygons currently visible on the globe and caching them so they only need to be recalculated when the globe is actually moved.
| void OpenXcom::Globe::cartToPolar | ( | Sint16 | x, |
| Sint16 | y, | ||
| double * | lon, | ||
| double * | lat | ||
| ) | const |
Converts cartesian coordinates to polar coordinates.
Converts a cartesian point into a polar point for mapping a globe click onto the flat world map.
| x | X position of the cartesian point. |
| y | Y position of the cartesian point. |
| lon | Pointer to the output longitude. |
| lat | Pointer to the output latitude. |
| void OpenXcom::Globe::center | ( | double | lon, |
| double | lat | ||
| ) |
Centers the globe on a point.
Rotates the globe to center on a certain polar point on the world map.
| lon | Longitude of the point. |
| lat | Latitude of the point. |
|
virtual |
| void OpenXcom::Globe::drawDetail | ( | ) |
Draws the country details of the globe.
Draws the details of the countries on the globe, based on the current zoom level.
| void OpenXcom::Globe::drawFlights | ( | ) |
Draws the flight paths of the globe.
Draws the flight paths of player craft flying on the globe.
| void OpenXcom::Globe::drawLand | ( | ) |
Draws the land of the globe.
Renders the land, taking all the visible world polygons and texturing and shading them accordingly.
| void OpenXcom::Globe::drawMarkers | ( | ) |
Draws all the markers over the globe.
Draws the markers of all the various things going on around the world on top of the globe.
| void OpenXcom::Globe::drawOcean | ( | ) |
Draws the ocean of the globe.
Renders the ocean, shading it according to the time of day.
| void OpenXcom::Globe::drawRadars | ( | ) |
Draws the radar ranges of the globe.
Draws the radar ranges of player bases on the globe.
| void OpenXcom::Globe::getPolygonTextureAndShade | ( | double | lon, |
| double | lat, | ||
| int * | texture, | ||
| int * | shade | ||
| ) | const |
Get the polygons texture and shade at the given point.
Get the polygons texture at a given point.
| lon | Longitude of the point. |
| lat | Latitude of the point. |
| texture | pointer to texture ID returns -1 when polygon not found |
| shade | pointer to shade |
this is shade conversion from 0..31 levels of geoscape to battlescape levels 0..15
| std::vector< Target * > OpenXcom::Globe::getTargets | ( | int | x, |
| int | y, | ||
| bool | craft | ||
| ) | const |
Gets all the targets near a point on the globe.
Returns a list of all the targets currently near a certain cartesian point over the globe.
| x | X coordinate of point. |
| y | Y coordinate of point. |
| craft | Only get craft targets. |
| size_t OpenXcom::Globe::getZoom | ( | ) | const |
Gets the current zoom.
Returns the current globe zoom factor.
| bool OpenXcom::Globe::insideLand | ( | double | lon, |
| double | lat | ||
| ) | const |
Checks if a point is inside land.
Checks if a polar point is inside the globe's landmass.
| lon | Longitude of the point. |
| lat | Latitude of the point. |
Special handling for key presses.
Handles globe keyboard shortcuts.
| action | Pointer to an action. |
| state | State that the action handlers belong to. |
Reimplemented from OpenXcom::InteractiveSurface.
Special handling for mouse clicks.
Ignores any mouse clicks that are outside the globe and handles globe rotation and zooming.
| action | Pointer to an action. |
| state | State that the action handlers belong to. |
Reimplemented from OpenXcom::InteractiveSurface.
Special handling for mouse hover.
Ignores any mouse hovers that are outside the globe.
| action | Pointer to an action. |
| state | State that the action handlers belong to. |
Reimplemented from OpenXcom::InteractiveSurface.
Special handling for mouse presses.
Ignores any mouse clicks that are outside the globe.
| action | Pointer to an action. |
| state | State that the action handlers belong to. |
Reimplemented from OpenXcom::InteractiveSurface.
Special handling for mouse releases.
Ignores any mouse clicks that are outside the globe.
| action | Pointer to an action. |
| state | State that the action handlers belong to. |
Reimplemented from OpenXcom::InteractiveSurface.
| void OpenXcom::Globe::polarToCart | ( | double | lon, |
| double | lat, | ||
| Sint16 * | x, | ||
| Sint16 * | y | ||
| ) | const |
Converts polar coordinates to cartesian coordinates.
Converts a polar point into a cartesian point for mapping a polygon onto the 3D-looking globe.
| lon | Longitude of the polar point. |
| lat | Latitude of the polar point. |
| x | Pointer to the output X position. |
| y | Pointer to the output Y position. |
| void OpenXcom::Globe::rotate | ( | ) |
Rotates the globe.
Rotates the globe by a set amount.
Necessary since the globe keeps rotating while a button is pressed down.
| void OpenXcom::Globe::rotateDown | ( | ) |
Starts rotating the globe down.
Sets a downwards rotation speed and starts the timer.
| void OpenXcom::Globe::rotateLeft | ( | ) |
Starts rotating the globe left.
Sets a leftwards rotation speed and starts the timer.
| void OpenXcom::Globe::rotateRight | ( | ) |
Starts rotating the globe right.
Sets a rightwards rotation speed and starts the timer.
| void OpenXcom::Globe::rotateStop | ( | ) |
Stops rotating the globe.
Resets the rotation speed and timer.
| void OpenXcom::Globe::rotateStopLat | ( | ) |
Stops latitude rotation of the globe.
Resets latitude rotation speed and timer.
| void OpenXcom::Globe::rotateStopLon | ( | ) |
Stops longitude rotation of the globe.
Resets longitude rotation speed and timer.
| void OpenXcom::Globe::rotateUp | ( | ) |
Starts rotating the globe up.
Sets a upwards rotation speed and starts the timer.
| void OpenXcom::Globe::saveZoomDogfight | ( | ) |
Saves the zoom level for dogfights.
Stores the zoom used before a dogfight.
|
virtual |
Sets the palette of the globe.
Replaces a certain amount of colors in the palette of the globe.
| colors | Pointer to the set of colors. |
| firstcolor | Offset of the first color to replace. |
| ncolors | Amount of colors to replace. |
Reimplemented from OpenXcom::Surface.
| void OpenXcom::Globe::stopScrolling | ( | Action * | action | ) |
Move the mouse back to where it started after we finish drag scrolling.
| action | Pointer to an action. |
|
virtual |
| void OpenXcom::Globe::toggleDetail | ( | ) |
Turns on/off the globe detail.
Switches the amount of detail shown on the globe.
With detail on, country and city details are shown when zoomed in.
| bool OpenXcom::Globe::zoomDogfightIn | ( | ) |
Zooms the globe in for dogfights.
Zooms the globe smoothly into dogfight level.
| bool OpenXcom::Globe::zoomDogfightOut | ( | ) |
Zooms the globe out for dogfights.
Zooms the globe smoothly out of dogfight level.
| void OpenXcom::Globe::zoomIn | ( | ) |
Zooms the globe in.
Increases the zoom level on the globe.
| void OpenXcom::Globe::zoomMax | ( | ) |
Zooms the globe maximum.
Zooms the globe in as close as possible.
| void OpenXcom::Globe::zoomMin | ( | ) |
Zooms the globe minimum.
Zooms the globe out as far as possible.
| void OpenXcom::Globe::zoomOut | ( | ) |
Zooms the globe out.
Decreases the zoom level on the globe.
1.8.14