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OpenXcom
1.0
Open-source clone of the original X-Com
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Screen that lets the user configure various Battlescape options. More...
#include <OptionsBattlescapeState.h>
Public Member Functions | |
| OptionsBattlescapeState (OptionsOrigin origin) | |
| Creates the Battlescape Options state. More... | |
| ~OptionsBattlescapeState () | |
| Cleans up the Battlescape Options state. | |
| void | cbxEdgeScrollChange (Action *action) |
| Handler for changing the Edge Scroll combobox. More... | |
| void | cbxDragScrollChange (Action *action) |
| Handler for changing the Drag Scroll combobox. More... | |
| void | slrScrollSpeedChange (Action *action) |
| Handler for changing the scroll speed slider. More... | |
| void | slrFireSpeedChange (Action *action) |
| Handler for changing the fire speed slider. More... | |
| void | slrXcomSpeedChange (Action *action) |
| Handler for changing the X-COM movement speed slider. More... | |
| void | slrAlienSpeedChange (Action *action) |
| Handler for changing the alien movement speed slider. More... | |
| void | btnPathPreviewClick (Action *action) |
| Handler for clicking a Path Preview button. More... | |
| void | btnTooltipsClick (Action *action) |
| Handler for clicking the Tooltips button. More... | |
| void | btnDeathsClick (Action *action) |
| Handler for clicking the Death Notifications button. More... | |
Public Member Functions inherited from OpenXcom::OptionsBaseState | |
| OptionsBaseState (OptionsOrigin origin) | |
| Creates the Options state. More... | |
| ~OptionsBaseState () | |
| Cleans up the Options state. | |
| void | init () |
| Initializes palettes. More... | |
| void | setCategory (TextButton *button) |
| Presses a certain category button. More... | |
| void | btnOkClick (Action *action) |
| Handler for clicking the OK button. More... | |
| void | btnCancelClick (Action *action) |
| Handler for clicking the Cancel button. More... | |
| void | btnDefaultClick (Action *action) |
| Handler for clicking the Restore Defaults button. More... | |
| void | btnGroupPress (Action *action) |
| Handler for clicking one of the grouping buttons. | |
| void | txtTooltipIn (Action *action) |
| Handler for showing tooltip. More... | |
| void | txtTooltipOut (Action *action) |
| Handler for hiding tooltip. More... | |
| void | resize (int &dX, int &dY) |
| Update the resolution settings, we just resized the window. More... | |
Public Member Functions inherited from OpenXcom::State | |
| State () | |
| Creates a new state linked to a game. More... | |
| virtual | ~State () |
| Cleans up the state. More... | |
| void | setInterface (const std::string &s, bool alterPal=false, SavedBattleGame *battleGame=0) |
| Set interface rules. More... | |
| void | add (Surface *surface) |
| Adds a child element to the state. More... | |
| void | add (Surface *surface, const std::string &id, const std::string &category, Surface *parent=0) |
| Adds a child element to the state. More... | |
| bool | isScreen () const |
| Gets whether the state is a full-screen. More... | |
| void | toggleScreen () |
| Toggles whether the state is a full-screen. More... | |
| virtual void | handle (Action *action) |
| Handles any events. More... | |
| virtual void | think () |
| Runs state functionality every cycle. More... | |
| virtual void | blit () |
| Blits the state to the screen. More... | |
| void | hideAll () |
| Hides all the state surfaces. More... | |
| void | showAll () |
| Shws all the state surfaces. More... | |
| void | resetAll () |
| Resets all the state surfaces. More... | |
| const LocalizedText & | tr (const std::string &id) const |
| Get the localized text. More... | |
| LocalizedText | tr (const std::string &id, unsigned n) const |
| Get the localized text. More... | |
| const LocalizedText & | tr (const std::string &id, SoldierGender gender) const |
| Get the localized text. More... | |
| void | redrawText () |
| redraw all the text-type surfaces. | |
| void | centerAllSurfaces () |
| center all surfaces relative to the screen. More... | |
| void | lowerAllSurfaces () |
| lower all surfaces by half the screen height. More... | |
| void | applyBattlescapeTheme () |
| switch the colours to use the battlescape palette. More... | |
| void | setModal (InteractiveSurface *surface) |
| Sets a modal surface. More... | |
| void | setPalette (SDL_Color *colors, int firstcolor=0, int ncolors=256, bool immediately=true) |
| Changes a set of colors on the state's 8bpp palette. More... | |
| void | setPalette (const std::string &palette, int backpals=-1) |
| Changes the state's 8bpp palette with certain resources. More... | |
| SDL_Color * | getPalette () |
| Gets the state's 8bpp palette. More... | |
| virtual void | recenter (int dX, int dY) |
| Re-orients all the surfaces in the state. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from OpenXcom::OptionsBaseState | |
| static void | restart (OptionsOrigin origin) |
| Restarts the game states. | |
Static Public Member Functions inherited from OpenXcom::State | |
| static void | setGamePtr (Game *game) |
| Sets game object pointer. | |
Static Protected Attributes inherited from OpenXcom::State | |
| static Game * | _game = 0 |
| Initializes static member. | |
Screen that lets the user configure various Battlescape options.
| OpenXcom::OptionsBattlescapeState::OptionsBattlescapeState | ( | OptionsOrigin | origin | ) |
| void OpenXcom::OptionsBattlescapeState::btnDeathsClick | ( | Action * | action | ) |
Handler for clicking the Death Notifications button.
Updates the Death Notifications option.
| action | Pointer to an action. |
| void OpenXcom::OptionsBattlescapeState::btnPathPreviewClick | ( | Action * | action | ) |
Handler for clicking a Path Preview button.
Updates the path preview options.
| action | Pointer to an action. |
| void OpenXcom::OptionsBattlescapeState::btnTooltipsClick | ( | Action * | action | ) |
Handler for clicking the Tooltips button.
Updates the Tooltips option.
| action | Pointer to an action. |
| void OpenXcom::OptionsBattlescapeState::cbxDragScrollChange | ( | Action * | action | ) |
Handler for changing the Drag Scroll combobox.
Changes the Drag Scroll option.
| action | Pointer to an action. |
| void OpenXcom::OptionsBattlescapeState::cbxEdgeScrollChange | ( | Action * | action | ) |
Handler for changing the Edge Scroll combobox.
Changes the Edge Scroll option.
| action | Pointer to an action. |
| void OpenXcom::OptionsBattlescapeState::slrAlienSpeedChange | ( | Action * | action | ) |
Handler for changing the alien movement speed slider.
Updates the alien movement speed.
| action | Pointer to an action. |
| void OpenXcom::OptionsBattlescapeState::slrFireSpeedChange | ( | Action * | action | ) |
Handler for changing the fire speed slider.
Updates the fire speed.
| action | Pointer to an action. |
| void OpenXcom::OptionsBattlescapeState::slrScrollSpeedChange | ( | Action * | action | ) |
Handler for changing the scroll speed slider.
Updates the scroll speed.
| action | Pointer to an action. |
| void OpenXcom::OptionsBattlescapeState::slrXcomSpeedChange | ( | Action * | action | ) |
Handler for changing the X-COM movement speed slider.
Updates the X-COM movement speed.
| action | Pointer to an action. |
1.8.14