This is the complete list of members for OpenXcom::Pathfinding, including all inherited members.
| abortPath() | OpenXcom::Pathfinding | |
| calculate(BattleUnit *unit, Position endPosition, BattleUnit *missileTarget=0, int maxTUCost=1000) | OpenXcom::Pathfinding | |
| copyPath() const | OpenXcom::Pathfinding | |
| dequeuePath() | OpenXcom::Pathfinding | |
| directionToVector(int direction, Position *vector) | OpenXcom::Pathfinding | static |
| findReachable(BattleUnit *unit, int tuMax) | OpenXcom::Pathfinding | |
| getPath() const | OpenXcom::Pathfinding | |
| getStartDirection() const | OpenXcom::Pathfinding | |
| getStrafeMove() const | OpenXcom::Pathfinding | |
| getTotalTUCost() const | OpenXcom::Pathfinding | inline |
| getTUCost(Position startPosition, int direction, Position *endPosition, BattleUnit *unit, BattleUnit *target, bool missile) | OpenXcom::Pathfinding | |
| isBlocked(Tile *startTile, Tile *endTile, const int direction, BattleUnit *missileTarget) | OpenXcom::Pathfinding | |
| isModifierUsed() const | OpenXcom::Pathfinding | |
| isOnStairs(Position startPosition, Position endPosition) const | OpenXcom::Pathfinding | |
| isPathPreviewed() const | OpenXcom::Pathfinding | |
| Pathfinding(SavedBattleGame *save) | OpenXcom::Pathfinding | |
| previewPath(bool bRemove=false) | OpenXcom::Pathfinding | |
| removePreview() | OpenXcom::Pathfinding | |
| setUnit(BattleUnit *unit) | OpenXcom::Pathfinding | |
| validateUpDown(BattleUnit *bu, const Position &startPosition, const int direction, bool missile=false) const | OpenXcom::Pathfinding | |
| vectorToDirection(Position vector, int &dir) | OpenXcom::Pathfinding | static |
| ~Pathfinding() | OpenXcom::Pathfinding | |