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OpenXcom
1.0
Open-source clone of the original X-Com
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Transfer screen that lets the player pick what items to transfer between bases. More...
#include <TransferItemsState.h>
Public Member Functions | |
| TransferItemsState (Base *baseFrom, Base *baseTo) | |
| Creates the Transfer Items state. More... | |
| ~TransferItemsState () | |
| Cleans up the Transfer Items state. | |
| void | think () |
| Runs the timers. More... | |
| void | updateList () |
| Updates the item list. More... | |
| void | btnOkClick (Action *action) |
| Handler for clicking the OK button. More... | |
| void | completeTransfer () |
| Completes the transfer between bases. | |
| void | btnCancelClick (Action *action) |
| Handler for clicking the Cancel button. More... | |
| void | lstItemsLeftArrowPress (Action *action) |
| Handler for pressing an Increase arrow in the list. More... | |
| void | lstItemsLeftArrowRelease (Action *action) |
| Handler for releasing an Increase arrow in the list. More... | |
| void | lstItemsLeftArrowClick (Action *action) |
| Handler for clicking an Increase arrow in the list. More... | |
| void | lstItemsRightArrowPress (Action *action) |
| Handler for pressing a Decrease arrow in the list. More... | |
| void | lstItemsRightArrowRelease (Action *action) |
| Handler for releasing a Decrease arrow in the list. More... | |
| void | lstItemsRightArrowClick (Action *action) |
| Handler for clicking a Decrease arrow in the list. More... | |
| void | lstItemsMousePress (Action *action) |
| Handler for pressing-down a mouse-button in the list. More... | |
| void | increase () |
| Increases the quantity of an item by one. More... | |
| void | increaseByValue (int change) |
| Increases the quantity of an item by the given value. More... | |
| void | decrease () |
| Decreases the quantity of an item by one. More... | |
| void | decreaseByValue (int change) |
| Decreases the quantity of an item by the given value. More... | |
| void | updateItemStrings () |
| Updates the quantity-strings of the selected item. | |
| int | getTotal () const |
| Gets the total of the transfer. More... | |
| void | cbxCategoryChange (Action *action) |
| Handler for changing the category filter. More... | |
Public Member Functions inherited from OpenXcom::State | |
| State () | |
| Creates a new state linked to a game. More... | |
| virtual | ~State () |
| Cleans up the state. More... | |
| void | setInterface (const std::string &s, bool alterPal=false, SavedBattleGame *battleGame=0) |
| Set interface rules. More... | |
| void | add (Surface *surface) |
| Adds a child element to the state. More... | |
| void | add (Surface *surface, const std::string &id, const std::string &category, Surface *parent=0) |
| Adds a child element to the state. More... | |
| bool | isScreen () const |
| Gets whether the state is a full-screen. More... | |
| void | toggleScreen () |
| Toggles whether the state is a full-screen. More... | |
| virtual void | init () |
| Initializes the state. More... | |
| virtual void | handle (Action *action) |
| Handles any events. More... | |
| virtual void | blit () |
| Blits the state to the screen. More... | |
| void | hideAll () |
| Hides all the state surfaces. More... | |
| void | showAll () |
| Shws all the state surfaces. More... | |
| void | resetAll () |
| Resets all the state surfaces. More... | |
| const LocalizedText & | tr (const std::string &id) const |
| Get the localized text. More... | |
| LocalizedText | tr (const std::string &id, unsigned n) const |
| Get the localized text. More... | |
| const LocalizedText & | tr (const std::string &id, SoldierGender gender) const |
| Get the localized text. More... | |
| void | redrawText () |
| redraw all the text-type surfaces. | |
| void | centerAllSurfaces () |
| center all surfaces relative to the screen. More... | |
| void | lowerAllSurfaces () |
| lower all surfaces by half the screen height. More... | |
| void | applyBattlescapeTheme () |
| switch the colours to use the battlescape palette. More... | |
| void | setModal (InteractiveSurface *surface) |
| Sets a modal surface. More... | |
| void | setPalette (SDL_Color *colors, int firstcolor=0, int ncolors=256, bool immediately=true) |
| Changes a set of colors on the state's 8bpp palette. More... | |
| void | setPalette (const std::string &palette, int backpals=-1) |
| Changes the state's 8bpp palette with certain resources. More... | |
| SDL_Color * | getPalette () |
| Gets the state's 8bpp palette. More... | |
| virtual void | resize (int &dX, int &dY) |
| Let the state know the window has been resized. More... | |
| virtual void | recenter (int dX, int dY) |
| Re-orients all the surfaces in the state. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from OpenXcom::State | |
| static void | setGamePtr (Game *game) |
| Sets game object pointer. | |
Static Protected Attributes inherited from OpenXcom::State | |
| static Game * | _game = 0 |
| Initializes static member. | |
Transfer screen that lets the player pick what items to transfer between bases.
| void OpenXcom::TransferItemsState::btnCancelClick | ( | Action * | action | ) |
Handler for clicking the Cancel button.
Returns to the previous screen.
| action | Pointer to an action. |
| void OpenXcom::TransferItemsState::btnOkClick | ( | Action * | action | ) |
Handler for clicking the OK button.
Transfers the selected items.
| action | Pointer to an action. |
| void OpenXcom::TransferItemsState::cbxCategoryChange | ( | Action * | action | ) |
Handler for changing the category filter.
Updates the production list to match the category filter.
| void OpenXcom::TransferItemsState::decrease | ( | ) |
Decreases the quantity of an item by one.
Decreases the quantity of the selected item to transfer by one.
| void OpenXcom::TransferItemsState::decreaseByValue | ( | int | change | ) |
Decreases the quantity of an item by the given value.
Decreases the quantity of the selected item to transfer by "change".
| change | How much we want to remove. |
| int OpenXcom::TransferItemsState::getTotal | ( | ) | const |
Gets the total of the transfer.
Gets the total cost of the current transfer.
| void OpenXcom::TransferItemsState::increase | ( | ) |
Increases the quantity of an item by one.
Increases the quantity of the selected item to transfer by one.
| void OpenXcom::TransferItemsState::increaseByValue | ( | int | change | ) |
Increases the quantity of an item by the given value.
Increases the quantity of the selected item to transfer by "change".
| change | How much we want to add. |
| void OpenXcom::TransferItemsState::lstItemsLeftArrowClick | ( | Action * | action | ) |
Handler for clicking an Increase arrow in the list.
Increases the selected item; by one on left-click; to max on right-click.
| action | Pointer to an action. |
| void OpenXcom::TransferItemsState::lstItemsLeftArrowPress | ( | Action * | action | ) |
Handler for pressing an Increase arrow in the list.
Starts increasing the item.
| action | Pointer to an action. |
| void OpenXcom::TransferItemsState::lstItemsLeftArrowRelease | ( | Action * | action | ) |
Handler for releasing an Increase arrow in the list.
Stops increasing the item.
| action | Pointer to an action. |
| void OpenXcom::TransferItemsState::lstItemsMousePress | ( | Action * | action | ) |
Handler for pressing-down a mouse-button in the list.
Handles the mouse-wheels on the arrow-buttons.
| action | Pointer to an action. |
| void OpenXcom::TransferItemsState::lstItemsRightArrowClick | ( | Action * | action | ) |
Handler for clicking a Decrease arrow in the list.
Decreases the selected item; by one on left-click; to 0 on right-click.
| action | Pointer to an action. |
| void OpenXcom::TransferItemsState::lstItemsRightArrowPress | ( | Action * | action | ) |
Handler for pressing a Decrease arrow in the list.
Starts decreasing the item.
| action | Pointer to an action. |
| void OpenXcom::TransferItemsState::lstItemsRightArrowRelease | ( | Action * | action | ) |
Handler for releasing a Decrease arrow in the list.
Stops decreasing the item.
| action | Pointer to an action. |
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virtual |
| void OpenXcom::TransferItemsState::updateList | ( | ) |
Updates the item list.
Filters the current list of items.
1.8.14