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OpenXcom
1.0
Open-source clone of the original X-Com
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This is the complete list of members for OpenXcom::UnitDieBState, including all inherited members.
| BattleState(BattlescapeGame *parent, BattleAction action) | OpenXcom::BattleState | |
| BattleState(BattlescapeGame *parent) | OpenXcom::BattleState | |
| cancel() | OpenXcom::UnitDieBState | virtual |
| convertUnitToCorpse() | OpenXcom::UnitDieBState | |
| getAction() const | OpenXcom::BattleState | |
| init() | OpenXcom::UnitDieBState | virtual |
| playDeathSound() | OpenXcom::UnitDieBState | |
| think() | OpenXcom::UnitDieBState | virtual |
| UnitDieBState(BattlescapeGame *parent, BattleUnit *unit, ItemDamageType damageType, bool noSound, bool noCorpse) | OpenXcom::UnitDieBState | |
| ~BattleState() | OpenXcom::BattleState | virtual |
| ~UnitDieBState() | OpenXcom::UnitDieBState |
1.8.14