#ifndef _ELM_DISKSELECTOR_ITEM_EO_LEGACY_H_
#define _ELM_DISKSELECTOR_ITEM_EO_LEGACY_H_

#ifndef _ELM_DISKSELECTOR_ITEM_EO_CLASS_TYPE
#define _ELM_DISKSELECTOR_ITEM_EO_CLASS_TYPE

typedef Eo Elm_Diskselector_Item;

#endif

#ifndef _ELM_DISKSELECTOR_ITEM_EO_TYPES
#define _ELM_DISKSELECTOR_ITEM_EO_TYPES


#endif

/**
 * @brief Get the item before @c item in diskselector.
 *
 * The list of items follows append order. So it will return item appended just
 * before @c item and that wasn't deleted.
 *
 * If it is the first item, @c null will be returned. First item can be get by
 * @ref elm_diskselector_first_item_get.
 *
 * See also @ref elm_diskselector_item_append, @ref elm_diskselector_items_get.
 *
 * @param[in] obj The object.
 *
 * @return The item before @c item, or @c null if none or on failure.
 *
 * @ingroup Elm_Diskselector_Item_Group
 */
//EAPI Elm_Widget_Item *elm_diskselector_item_prev_get(const Elm_Diskselector_Item *obj);

/**
 * @brief Get the item after @c item in diskselector.
 *
 * The list of items follows append order. So it will return item appended just
 * after @c item and that wasn't deleted.
 *
 * If it is the last item, @c null will be returned. Last item can be get by
 * @ref elm_diskselector_last_item_get.
 *
 * See also @ref elm_diskselector_item_append, @ref elm_diskselector_items_get.
 *
 * @param[in] obj The object.
 *
 * @return The item after @c item, or @c null if none or on failure.
 *
 * @ingroup Elm_Diskselector_Item_Group
 */
//EAPI Elm_Widget_Item *elm_diskselector_item_next_get(const Elm_Diskselector_Item *obj);

/**
 * @brief Set the selected state of an item.
 *
 * This sets the selected state of the given @c item as @c true, for selected
 * and @c false for not selected.
 *
 * If a new item is selected the previously selected will be unselected.
 * Previously selected item can be get with function @ref
 * elm_diskselector_selected_item_get.
 *
 * If the @c item is unselected, the first item of diskselector will be
 * selected.
 *
 * Selected items will be visible on center position of diskselector. So if it
 * was on another position before selected, or was invisible, diskselector will
 * animate items until the selected item reaches center position.
 *
 * See also @ref elm_diskselector_item_selected_get, @ref
 * elm_diskselector_selected_item_get.
 *
 * @param[in] obj The object.
 * @param[in] selected The selected state
 *
 * @ingroup Elm_Diskselector_Item_Group
 */
//EAPI void elm_diskselector_item_selected_set(Elm_Diskselector_Item *obj, Eina_Bool selected);

/**
 * @brief Get whether the @c item is selected or not.
 *
 * See also @ref elm_diskselector_selected_item_set for details, @ref
 * elm_diskselector_item_selected_get.
 *
 * @param[in] obj The object.
 *
 * @return The selected state
 *
 * @ingroup Elm_Diskselector_Item_Group
 */
//EAPI Eina_Bool elm_diskselector_item_selected_get(const Elm_Diskselector_Item *obj);

#endif
